Is now on the server, in the main folder, named ESJA template.
There are spaces to fill out your name, check off if it is rough or clean, and on the bottom right it says effects:
Depending on what you are doing, please change this to either characer, layout, prop, effect, or misc.
Any questions, feel free to contact me :)
If you don't want to scan and do it on photoshop, I can post a blank jpeg here for people to print off, and then tape and photocopy!
Tracy
Showing posts with label Tracy. Show all posts
Showing posts with label Tracy. Show all posts
Thursday, January 24, 2008
Monday, December 31, 2007
New year, new stevil?
Apologies in advance for typos, got a new laptop and these newfangled keyboards are throwing me off.
First of all, hope everyone had a good Christmas, and relaxed a bit, and have a good New Year too!
I can see we haven't gotten many more responses on the Evil Stevil story and I'm equally as responsible, but it's the holidays and they're for taking a break really.
Having thought on this a bit more, I cast my vote for the new death (ie evil death) simply because I think the story will run smoother. I wish I could write more about this but I'm skiing on new years so I gotta keep it short.
Whether or not we decide to change him, I don't think it's a good idea to do a complete upheaval of the story, as stated in my previous post. A simple change of death's character should be more then enough to decide which way to go, along with other small adjustments.
I also think a script is really necessary, a good point from Rory was that it cuts out a lot of confusion when it's precise and to the point. I was trying to find examples but nothing yet.
I'm really not organized enough thoughtwise to be suggesting what our next step would be but I'd love to hear your opinions Plan B.
Either that have a great New Year, and drink/drive safely (not both!!!!)
-Tracy
First of all, hope everyone had a good Christmas, and relaxed a bit, and have a good New Year too!
I can see we haven't gotten many more responses on the Evil Stevil story and I'm equally as responsible, but it's the holidays and they're for taking a break really.
Having thought on this a bit more, I cast my vote for the new death (ie evil death) simply because I think the story will run smoother. I wish I could write more about this but I'm skiing on new years so I gotta keep it short.
Whether or not we decide to change him, I don't think it's a good idea to do a complete upheaval of the story, as stated in my previous post. A simple change of death's character should be more then enough to decide which way to go, along with other small adjustments.
I also think a script is really necessary, a good point from Rory was that it cuts out a lot of confusion when it's precise and to the point. I was trying to find examples but nothing yet.
I'm really not organized enough thoughtwise to be suggesting what our next step would be but I'd love to hear your opinions Plan B.
Either that have a great New Year, and drink/drive safely (not both!!!!)
-Tracy
Tuesday, December 18, 2007
Story Idea!
Okay, so it's getting later on at night. Haven't drawn shit, but HAVE taken time to think about the stories.
Our main thing now, it seems, is deciding about our story, and how it'll roll. We were all "Yeah lets change this sucker up" and then our leica got some good reactions, so now it seems like we're split even?
Our choices go between Death LIKING Evil Stevil and WANTING him to live, and Death HATING Evil Stevil and WANTING him to die.
You know what? I think that we can make both these stories exactly the same, and then just decide on which Death character to go with.
BOTH these Death's have an opinion on Evil Stevil. BOTH of them have a goal, of either LIFE, OR DEATH (kinda black and white)
The difference between the two is how they act when Evil Stevil dies, but, I think BOTH stories can have Death learn the lesson at the end, that life/death isn't everything, Evil Stevil only wanted his goal.
Here is the interpretation I came up with, and this is of course the very bare bones of each story
Story 1.) Death wants to save Evil Stevil's life. Story begins, yadda yadda, Evil stevil chokes, Death comes in, saves him. Evil Stevil says jump works! Death says NO WAY (he is SAD, because Evil Stevil may die) and tries to talk him out of it. Evil Stevil does the jump anyways, lands it, dies. Death is SAD, because he's dead. ES doesn't give a rat's ass, ALL he cared about was the jump. Death realizes that living your life to the fullest is better then living longer and boring(er)
Story 2.) Death wants to END Evil Stevil's life. Story begins, blahblah, ES chokes, Death comes in, EGGS HIM ON, tries to take him, ES slaps him away, saves himself. Evil stevil says JUMP WORKS! Death says NO WAY (This time he's HAPPY, since ES might die) and tries to make it go as fast as possible. ES does jump, lands it, dies. Death is HAPPY, since he's dead. ES doesn't give a rat's ass, All he cared about was the jump. Death realizes (again) that dying once a dream is accomplished is no loss at all.
So it might be redundant, but I am just trying to point out the both ways could work EQUALLY. SOME might point out that there should still be a moment in story 1 where Death realizes he has to let Evil Stevil go, but, I feel like that could be the very END of the story, so he's all worried and terrified the entire jump, towards the end he starts cheering for him, he's ECSTATIC when he makes it, then suddenly devastated when he fails, but ES shows him that it's not a huge deal.
Of course, this is only what's turning in my addled brain, so if anyone thinks this is a terrible interpretation of it, feel free to change my mind! I love seeing other people coming up with ideas, so I can't wait to hear what other people come up with.
I am still undecided which version I like better, but that will change as we hear other people's ideas!
Come on everyone :) Either make a new post or add on to another one. If we can't meet up we can always talk here.
-Tracy
P.S I think when we're going through the story, we need to have more solid answers for certain questions, pertaining to a character's personality. We need to be SURE of ourselves in this, imo if we're not confident, the audience won't feel it either, and it needs to be either YES, or NO, or YES/NO with an exception, and the exception needs to be JUSTIFIED CLEARLY. EG: Does Evil Stevil ever say thankyou/sorry. NO. ONE exception is at the end where he is dead (old leica btw) and he vaguely thanks Death for saving his fanny, because well, Death DID save his fanny. EG#2: Would new Death (ie evil stevil hatin death) KILL people outright instead of waiting for him to die? NO, never, yadda yadda something. Does that make sense? I feel like if we are more certain about what a character is likely to do, the certainty reflects on how solid the character is
Our main thing now, it seems, is deciding about our story, and how it'll roll. We were all "Yeah lets change this sucker up" and then our leica got some good reactions, so now it seems like we're split even?
Our choices go between Death LIKING Evil Stevil and WANTING him to live, and Death HATING Evil Stevil and WANTING him to die.
You know what? I think that we can make both these stories exactly the same, and then just decide on which Death character to go with.
BOTH these Death's have an opinion on Evil Stevil. BOTH of them have a goal, of either LIFE, OR DEATH (kinda black and white)
The difference between the two is how they act when Evil Stevil dies, but, I think BOTH stories can have Death learn the lesson at the end, that life/death isn't everything, Evil Stevil only wanted his goal.
Here is the interpretation I came up with, and this is of course the very bare bones of each story
Story 1.) Death wants to save Evil Stevil's life. Story begins, yadda yadda, Evil stevil chokes, Death comes in, saves him. Evil Stevil says jump works! Death says NO WAY (he is SAD, because Evil Stevil may die) and tries to talk him out of it. Evil Stevil does the jump anyways, lands it, dies. Death is SAD, because he's dead. ES doesn't give a rat's ass, ALL he cared about was the jump. Death realizes that living your life to the fullest is better then living longer and boring(er)
Story 2.) Death wants to END Evil Stevil's life. Story begins, blahblah, ES chokes, Death comes in, EGGS HIM ON, tries to take him, ES slaps him away, saves himself. Evil stevil says JUMP WORKS! Death says NO WAY (This time he's HAPPY, since ES might die) and tries to make it go as fast as possible. ES does jump, lands it, dies. Death is HAPPY, since he's dead. ES doesn't give a rat's ass, All he cared about was the jump. Death realizes (again) that dying once a dream is accomplished is no loss at all.
So it might be redundant, but I am just trying to point out the both ways could work EQUALLY. SOME might point out that there should still be a moment in story 1 where Death realizes he has to let Evil Stevil go, but, I feel like that could be the very END of the story, so he's all worried and terrified the entire jump, towards the end he starts cheering for him, he's ECSTATIC when he makes it, then suddenly devastated when he fails, but ES shows him that it's not a huge deal.
Of course, this is only what's turning in my addled brain, so if anyone thinks this is a terrible interpretation of it, feel free to change my mind! I love seeing other people coming up with ideas, so I can't wait to hear what other people come up with.
I am still undecided which version I like better, but that will change as we hear other people's ideas!
Come on everyone :) Either make a new post or add on to another one. If we can't meet up we can always talk here.
-Tracy
P.S I think when we're going through the story, we need to have more solid answers for certain questions, pertaining to a character's personality. We need to be SURE of ourselves in this, imo if we're not confident, the audience won't feel it either, and it needs to be either YES, or NO, or YES/NO with an exception, and the exception needs to be JUSTIFIED CLEARLY. EG: Does Evil Stevil ever say thankyou/sorry. NO. ONE exception is at the end where he is dead (old leica btw) and he vaguely thanks Death for saving his fanny, because well, Death DID save his fanny. EG#2: Would new Death (ie evil stevil hatin death) KILL people outright instead of waiting for him to die? NO, never, yadda yadda something. Does that make sense? I feel like if we are more certain about what a character is likely to do, the certainty reflects on how solid the character is
Wednesday, November 7, 2007
Tracy's Character
Wednesday, October 17, 2007
KAYLA!
I can't reach you through email, or msn D:
Hotmail won't let me send you the PSD files! I'm bringing them tomorrow on a USB. The files are toooo big. My jpegs are here under my name, including my caricature, and I am sooo sorry! I don't have your number so I can't call either!
SORRY AGAIN! I know other people are having this trouble too!
Hotmail won't let me send you the PSD files! I'm bringing them tomorrow on a USB. The files are toooo big. My jpegs are here under my name, including my caricature, and I am sooo sorry! I don't have your number so I can't call either!
SORRY AGAIN! I know other people are having this trouble too!
Monday, October 15, 2007
Podium, Trophy, and Bimbo EDITED


The second one is a contribution to the caricature fans, I am evidently the typical asian tourist kid, decked out in merchandise several sizes too large, snapping photos obnoxiously. :D
I was looking at nascar podiums, and most of them are literally PLASTERED with sponsor names. And if Evil Stevil is going to be sponsored by anyone, it's most likely going to be peas. I figure we can stick the promotion poster in the back. Like all things built for him, it's actually a piece of junk.
With the trophy, if it makes it through the story, I figured we can either do a really crappy beat up one, or one that is literally an old man on a wheelchair. Random phrases could be "Senior Achievement Award" "Active Elderly Award" "You're Not Dead Yet Award" (Ironic)
I think her name is Loraine, or Loreen. Something that can be said with some real twang to it, and as part of the job description, her hair is larger then her IQ.
-Tracy
P.S I looked on Microsoft Word, here are some other fonts to consider for the package
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