Okay, so it's getting later on at night. Haven't drawn shit, but HAVE taken time to think about the stories.
Our main thing now, it seems, is deciding about our story, and how it'll roll. We were all "Yeah lets change this sucker up" and then our leica got some good reactions, so now it seems like we're split even?
Our choices go between Death LIKING Evil Stevil and WANTING him to live, and Death HATING Evil Stevil and WANTING him to die.
You know what? I think that we can make both these stories exactly the same, and then just decide on which Death character to go with.
BOTH these Death's have an opinion on Evil Stevil. BOTH of them have a goal, of either LIFE, OR DEATH (kinda black and white)
The difference between the two is how they act when Evil Stevil dies, but, I think BOTH stories can have Death learn the lesson at the end, that life/death isn't everything, Evil Stevil only wanted his goal.
Here is the interpretation I came up with, and this is of course the very bare bones of each story
Story 1.) Death wants to save Evil Stevil's life. Story begins, yadda yadda, Evil stevil chokes, Death comes in, saves him. Evil Stevil says jump works! Death says NO WAY (he is SAD, because Evil Stevil may die) and tries to talk him out of it. Evil Stevil does the jump anyways, lands it, dies. Death is SAD, because he's dead. ES doesn't give a rat's ass, ALL he cared about was the jump. Death realizes that living your life to the fullest is better then living longer and boring(er)
Story 2.) Death wants to END Evil Stevil's life. Story begins, blahblah, ES chokes, Death comes in, EGGS HIM ON, tries to take him, ES slaps him away, saves himself. Evil stevil says JUMP WORKS! Death says NO WAY (This time he's HAPPY, since ES might die) and tries to make it go as fast as possible. ES does jump, lands it, dies. Death is HAPPY, since he's dead. ES doesn't give a rat's ass, All he cared about was the jump. Death realizes (again) that dying once a dream is accomplished is no loss at all.
So it might be redundant, but I am just trying to point out the both ways could work EQUALLY. SOME might point out that there should still be a moment in story 1 where Death realizes he has to let Evil Stevil go, but, I feel like that could be the very END of the story, so he's all worried and terrified the entire jump, towards the end he starts cheering for him, he's ECSTATIC when he makes it, then suddenly devastated when he fails, but ES shows him that it's not a huge deal.
Of course, this is only what's turning in my addled brain, so if anyone thinks this is a terrible interpretation of it, feel free to change my mind! I love seeing other people coming up with ideas, so I can't wait to hear what other people come up with.
I am still undecided which version I like better, but that will change as we hear other people's ideas!
Come on everyone :) Either make a new post or add on to another one. If we can't meet up we can always talk here.
P.S I think when we're going through the story, we need to have more solid answers for certain questions, pertaining to a character's personality. We need to be SURE of ourselves in this, imo if we're not confident, the audience won't feel it either, and it needs to be either YES, or NO, or YES/NO with an exception, and the exception needs to be JUSTIFIED CLEARLY. EG: Does Evil Stevil ever say thankyou/sorry. NO. ONE exception is at the end where he is dead (old leica btw) and he vaguely thanks Death for saving his fanny, because well, Death DID save his fanny. EG#2: Would new Death (ie evil stevil hatin death) KILL people outright instead of waiting for him to die? NO, never, yadda yadda something. Does that make sense? I feel like if we are more certain about what a character is likely to do, the certainty reflects on how solid the character is